Category: Development Environment

8 posts

AI Development in WSL: GPU, CUDA, Model Caches, and File IO
Development Environment · Views

AI Development in WSL: GPU, CUDA, Model Caches, and File IO

Starting from a Windows development machine with an NVIDIA GPU, this article explains how to verify CUDA in WSL, run a small PyTorch test, place local model caches, and debug cases where the GPU is not actually being used.

WSL Is Not Just a Virtual Machine
Development Environment · Views

WSL Is Not Just a Virtual Machine

Starting from a team development-environment migration, this article explains the boundaries of WSL1, WSL2, distributions, VHDX storage, Windows integration, systemd, networking, and filesystems, so you can decide what belongs in WSL.

From X11 to Wayland: Why WSLg Is Not Just an X Server
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From X11 to Wayland: Why WSLg Is Not Just an X Server

Starting from xeyes, gedit, and remote windows, this article explains the roles of X11, Wayland, XWayland, Weston, and RDP inside WSLg, and why old DISPLAY-based tutorials can now be counterproductive.

Opening Images with fim in WSL, Directly on the Windows Desktop
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Opening Images with fim in WSL, Directly on the Windows Desktop

Starting from a simple fim image.png command, this article explains why WSLg can display Linux GUI programs directly on the Windows desktop, and how that helps with image previews, computer-vision work, and small X11 tools.